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ZerO's *NEW* and *UPDATED* list of cool mods 03.11.2011
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ZerOMKD

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EvilScotsman wrote:
no idea either but got them to work found a seller in imp city, finally (couldnt find it in anvil, but wierd thing is he also sold saddles that you cant seem to equip on your horse, ill need to have a look at discription again.

Elder council plugin though works fine the members sre sitting at the big round table in the palace


Awsome you got it to work. Anyway I'll probably add more mods to the list later tonight. It's like 4 am ATM and i still can't sleep.
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EvilScotsman

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no worries i have been looking through the quest mods and got one or two that look pretty interesting and one or two of the christmas ones just for fun, i think the wife will like them.
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ZerOMKD

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EvilScotsman wrote:
no worries i have been looking through the quest mods and got one or two that look pretty interesting and one or two of the christmas ones just for fun, i think the wife will like them.


Hmmm... Quest mods huh. There are some really good ones but most of them aren't compatible with FCOM and can be really unbalanced. You should take a look at Malevolent
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EvilScotsman

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ZerOMKD wrote:
EvilScotsman wrote:
no worries i have been looking through the quest mods and got one or two that look pretty interesting and one or two of the christmas ones just for fun, i think the wife will like them.


Hmmm... Quest mods huh. There are some really good ones but most of them aren't compatible with FCOM and can be really unbalanced. You should take a look at Malevolent
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i only grabbed a a few of them and that was after i even checked the discriptions for compatibility issues.

none were reported so i will test them first to see if they bring up issues. the one i really like the looks of is the dark brotherhood one called a brotherhood renewed
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but i have a long way to go before i will test it, i usually dont join db till level 30.

Wellim downloading malevolent already, i only made it through the first 10 pages of quests thanks to the kidsbut now i have a wee bit of time to look for some more maybe interesting ones.
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Danwood

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thanks for the list Zero Very Happy

i'm testing all these mods right now to ensure compatibility and balance, it'll be an hard work, but will improve the overall modpack content quality a lot Mr. Green
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ZerOMKD

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thanks for the list Zero Very Happy

i'm testing all these mods right now to ensure compatibility and balance, it'll be an hard work, but will improve the overall modpack content quality a lot Mr. Green


More mods added. Danwood you should release a version that updates the current mods to their latest version for now.
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EvilScotsman

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i am looking into another one that seems kind of interesting and seems compatible from the description with the already used mods in oblivion superpack.

Found one that i am going to try out called

Cant Wear Broken Armor
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seems like a nice realistic mod which i will test very shortly along with the other one
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ZerOMKD

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EvilScotsman wrote:
i am looking into another one that seems kind of interesting and seems compatible from the description with the already used mods in oblivion superpack.

Found one that i am going to try out called

Cant Wear Broken Armor
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seems like a nice realistic mod which i will test very shortly along with the other one


You think you can beat me. Very Happy Check this one out

Item Health Affects Enchantment and Cant Wear When Broken
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P.S.
Added two new mods.
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EvilScotsman

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very nice sir i started my own list so this thread didnt get way too long, plus i am also testing the mods, seems they work fine if you add them to the end of the load order but when you run boss things get kinda messy.

btw i like the new additions Very Happy

i also know i cant beat you i am just trying to help out a little, i also found some gliches in the mage equipment that are slightly bothersome.
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ZerOMKD

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EvilScotsman wrote:
very nice sir i started my own list so this thread didnt get way too long, plus i am also testing the mods, seems they work fine if you add them to the end of the load order but when you run boss things get kinda messy.

btw i like the new additions Very Happy


What kind of glitches? Also look at this it might help.
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EvilScotsman wrote:
i also know i cant beat you i am just trying to help out a little, i also found some gliches in the mage equipment that are slightly bothersome.


hehe don't worry about it I was just joking around Mr. Green
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EvilScotsman

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cool ill take a look at that one too.

the gliches were

the enchanted robes/hoods had 10 digit figures by the vendors that sold them (comes from enhanced economy mod)

at least one member from each guild hall wasnt fitted with new robes, so far they are

Bravil: Carandial

Cheydinhal: Deetsan and like others Trayvond was in his skivvies with just a hood on

Chorrol: Contumeliorus Florius

Leyawiin: Alves Uvenim
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ZerOMKD

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cool ill take a look at that one too.

the gliches were......

Leyawiin: Alves Uvenim


Dunno what happened there. I hope it isn't gamebreaking.
Anyway I added 2 more mods. I will reorganize the the list tomorrow and I won't post any more mods unless a new version of the FCOM SuperPack is released.
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they arent game breaking it was just what i saw when testing them, the prices there is no fix for it just now, but then again ou will find better ones off people i think,.
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ok had a look over your list again i saw a few of the new ones you put on there but was kind of meh they didnt tickle my fancy.

i did test one of the qyest mods and it seems there was no conflicts to begin with, the quest though is very very long and you have to travel to all the corners of cyrodil to collect things ect, i still need to test the last mages guild (bruma) with one of my wifes old characters, plus i really want to try the dark brotherhood quest and the malevolent one too...soo much to do and so little time to do it in LOL
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ZerOMKD

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EvilScotsman wrote:
ok had a look over your list again i saw a few of the new ones you put on there but was kind of meh they didnt tickle my fancy.

i did test one of the qyest mods and it seems there was no conflicts to begin with, the quest though is very very long and you have to travel to all the corners of cyrodil to collect things ect, i still need to test the last mages guild (bruma) with one of my wifes old characters, plus i really want to try the dark brotherhood quest and the malevolent one too...soo much to do and so little time to do it in LOL


Well I hand picked all of the mods for theis small size and compatibility. They are meant to be a part of the FCOM superpack. I didn't put any big content and quest mods because of their size.
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ZerO's *NEW* and *UPDATED* list of cool mods 03.11.2011
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