FCOM SuperPack Den Forum Index


FCOM SuperPack Den
The Ultimate Oblivion and Fallout3/NV modpacks: complete, updated and user friendly!
Portal  |  Blog  |  Album  |  Guestbook  |  FlashChat  |  Statistics  |  Links  |  Calendar  |   Downloads  |   Comments to your karma  |  Toplist  |  Recent topics  |  Voting forum


FCOM SuperPack *MAIN THREAD* (Description & Mods List)
Users browsing this topic:0 Registered, 0 Hidden and 0 Guests
Registered Users: None
Goto page 1, 2, 3 ... 74, 75, 76  Next
 
Post new topic   Reply to topic    FCOM SuperPack Den Forum Index -> Information & Guides

Danwood

Guru
Guru


Admin



Joined: 19 May 2010
Posts: 16777215
Danwood is offline 







italy
Reply with quote
Version 6.4.2 Final:
Updated 07/11/11


DOWNLOAD:
Only registered users can see links on this board!
Get registred or enter the forums!

INSTALLATION:
Only registered users can see links on this board!
Get registred or enter the forums!

SURVIVAL GUIDE:
Only registered users can see links on this board!
Get registred or enter the forums!

TROUBLESHOOTING:
Only registered users can see links on this board!
Get registred or enter the forums!

CHANGELOG:
Only registered users can see links on this board!
Get registred or enter the forums!


FACEBOOK PAGE:
Only registered users can see links on this board!
Get registred or enter the forums!




Description:


This is not just a compilation, a bunch of mods collected and offered in a mere package. This an expansion, and every mod is a component, fully tested and tweaked in order to perfectly stick with the final game experience. All mods added are intended mainly for immersion, realism and roleplaying, I will not add content for content's sake mods like fancy body / location replacers / non-lore-friendly quests and funny companions. I've even forced myself to keep less than 90 Esps actived, so stability is assured.

FCOM SuperPack includes a clean FCOM installation plus some mods you (well, I actually) cannot live without, and that are intended to do not break the FCOM game balance nor the game stability/performance. The main difference with other modpacks is that this one is extremely polished and totally auto-installing, you won't even need to rebuild the bashed patch, just install and play!! Lot of esps have been cleaned, meshes have been pyffied (optimized), mods esp have been merged to reduce the active plugins (Merged Patch.esp), many compatibility fixes, even those not available on the Nexus but made by myself (SuperPack Patch.esp), have been introduced, mods INI tweaked in order to preserve a perfect balance; and overall everything is compiled in the best way.


Total plugins (ESM/ESPs): 175
Total plugins active with Bashed Patch: 119 (NON MERGED version)
Total plugins active with ESPs merged: 74! (MERGED version)





Included Mods (as v6.4.2):


Utilities:

-Main:
BOSS v1.8
OBMM v1.1.12
OBSE v0020
TES4Edit v3.1.15
Wrye Bash v2.95 - Standalone (Manual)

-Mods Utilities:
Menu Que v9a
OBSE -Elys- Pluggy v1.32
OBSE -Elys- Uncapper v0.96
OBSE -Elys- Universal Silent Voice v0.93

-Optimization:
Fast Exit v2
Oblivion 4Gb EXE Patch
OSR v4.1.26 WIP (60 Max FPS)
TES4Gecko v15.2 (Merging Esps)
TES4LODGen v3.0.15
TweakOblivion v5.10
weOCPS 2009-03-28


Unofficial Patches:

Unofficial Oblivion Patch v3.2.0
Unofficial Oblivion Patch v3.4.0 (Upgrade)
Unofficial Shivering Isles Patch v1.4.0
Unofficial Shivering Isles Patch v1.4.4 Supplemental (Upgrade)
Unofficial Mods Patch v16.1
QTP3 Patch v2.3 for Unofficial Oblivion Patch
SM Plugin Refurbish v1.30 (Merged)


FCOM Core Files:

-Oscuro's Oblivion Overhaul v1.34 Beta5:
OOO FULL Version
OOO Water Weeds
OOO Patch v1.34b5 (No WaterFish)
OOO UOP Fixed ESP (Fixes 3 AI packages)
Harvest Flora v3.0.1 (Fixed version)

-Francesco's Leveled Creatures-Items v5b1:
Francesco's for Shivering Isles
Francesco's MOBS v2
Francesco's Lyrondor Combat Behaviur
Francesco's optional Leveled Guards
Francesco's optional Chance of Stronger Enemies
Francesco's optional Chance of Stronger Bosses
Francesco's optional Chance of More Enemies (Normal version)
Francesco's new items add-On
Fran Dark Seducer Weapons Patch

-WarCry EV v1.09

-Bobs Armory Oblivion v1.1 (Optimized resources)

-Mart's Monster Mod v3.7 Beta3:

Mart's Monster Mod – Hunting & Crafting
Mart's Monster Mod – Diverse Runeskulls Loot OOO
Mart's Monster Mod – Looting NPC’s & Creatures
Mart's Monster Mod – More Wilderness Life No Gates
Mart's Monster Mod – Slof Horses Complete
Mart's Monster Mod – Safer Quest Locations
Mart's Monster Mod – City Defenses
Mart's Monster Mod – Extra Wounding
Mart's Monster Mod – Farm Animals
Mart's Monster Mod – Resized Races

MMM Diverse WaterLife v3.7b3p3 Update
MMM DLChorsearmor Slof Update v0.91

-FCOM Related Mods:
Cobl v1.73
Item Interchange v0.78
OMOBS v2.0a
MOBS DLC v2.0b Fixed
Enhanced Daedric Invasion v1.3
Tamriel Travellers v1.39c + v1.40 Alpha (No ring)
Loth Blunt Weapons v3.0.1

-FCOM Convergence Beta v9.9 + UFCOM v9.9.5:
FCOM Unofficial Patch 9.9.5
FCOM Entropic Order Rebalance
FCOM Archery Beta 1 + Comp Patches (MOBS version)
FCOM_Francescos
FCOM_FrancescosItemsAddOn
FCOM_FrancescosNamedBosses
FCOM_BobsArmory
FCOM_WarCry
FCOM_Convergence
FCOM_RealSwords
FCOM_DiverseGuardUnity
FCOM_MoreRandomItems
FCOM_HungersUnitySI
FCOM_Knights
FCOM_LessReaversInGates
FCOM_BobsGuardUnity
FCOM_EnhancedDaedricInvasion
FCOM_TamrielTravelers
FCOM_LothsBluntWeapons



Additional Mods:

-Immersion/Graphics:
DarNified UI v1.32 (Custom settings)
HUD Status Bars v5.3.2 (Custom bars)
Troy Heartbeat Breath (No breathing)
Enhanced Water v2.0 HDMI
Let There Be Darkness v1.2
Immersive Interiors v0.81
Natural Environments v2.1.3 (Only Natural Habitat Esp and no Sky data)
Animated Window Lighting System v5.5.4 (QTP3 version)
Fine Weapons and Rusty Items for OOO v1.0
More Immersive Sounds Edited v1.0
Ambient Town Sounds Edited v1.0
Symphony of Violence v0.5
Rainbows in Tamriel v3.0
Cities Alive At Night v1.0
Enhanced Vegetation Plugins v1.1 (25% Bigger, 30 Timescale)
Let the People Drink v2.5 (COBL version, renamed)
Roads and Bridges Revised v4.6.3 + Let the People Drink Comp Patch
Esme's Updated Vanilla Map v1.0 (Roads + Bridges)
Dungeon Actors Have Torches v1.6 (DT - No Pop-up)
Exterior Actors Have Torches v1.32 (DT - No Pop-up)
Disable Tutorial Text v1.0 (Included in SuperPack Patch.esp)
Clocks of Cyrodiil v1.0
All Natural v1.31 (Custom settings)
TNR v1.06

-Hardcore/Realism:
Real Hunger Cobl v1.6.1
Real Thirst 1.2 + RT Cobl v1.0 (Jail need fixed)
Real Sleep Extended v2.5 (Sleep + Custom Timescale)
SM Encumbrance and Fatigue v2.6 (Custom Realism settings)
Gold is an Inventory Item v0.60
Inventory is a Backpack v0.72 (Custom settings)
Inventory is a Backpack v0.72 - QTP3 Patch
Map Marker Overhaul v3.9.3 (Realism settings)
Enhanced Economy v5.4.3 (Custom Realism settings)
No Healing During Wait v1.0
Combat Fumbling v0.6

-Game Mechanics:
At Home Alchemy - No Bounty Fix v2.0
Realistic Leveling v1.14 (10 Training per lvl)
Drop Lite Torches OBSE v2.4 (Custom settings)
Duke Patricks Near Miss Magic And Arrows Alert The Target v7.1
Horse Commands v4.99
Enhanced Grabbing v0.5
SM Combat Hide v1.2
Hear No Evil v1.0
SHOUT v1.02
NPC Water Sink v1.0
Chapel Tithe OBSE v2.1
Bank of Cyrodiil v1.11 + Addon v0.7 (UOP Fixed)
The Versatile Adventurer v1.0 (Aka AnyClass)
Skill Decay v1.2
Willful Resistance v4.0
Armorers Advantage v1.2
Dynamic Leveled Lists v4.2.1 (Default settings)

-Texture replacers:
Alternative Script Effect Icon v1
Beaming Sunglare v1.1
Enhanced Vegetation (High Res Textures v1.1)
Brumbeks Sky Pack v1.1 (No sunglare)
Optimized Facegen Files v1.2
Book Jackets v1.0
Book Jackets SI v1.0
Book Jackets KOTN v1.0
Book Placement v2.0 EN (UOP Fixed)
Grimbots Spell Tomes v1.0
Better Book Paper v1.0

-Other mods:
Clean-up v0.56
Keychain v5.00
Menu Escape v0.7.1
Enhanced Hotkeys v2.3.1
Quest Log Manager v1.3.2b
Toggleable Quantity Prompt v3.2.0
Kuertee Auto Save and Time v0.9966 (Custom settings)
More and Moldy Ingredients v1.1
Natural History Museum v1.1
Reneers Note Mod v0.92 (UOP Fixed)

-Tweaked MOD Files:
All Natural v1.31 - Custom INI
Auto-Save and Time v0.9966 - Custom INI
DarN UI v1.32 - Custom XML (No compass, loc info and lvl-up icon)
Drop Lite Torches OBSE v2.4 - Custom INI
Enhanced Economy v5.4.3 - Custom INI
Hud Status Bars v5.3.2 - Custom INIs (Custom BARS)
Inventory is a Backpack v0.72 - Custom INI (Drop key, Drop gold & Penality changes)
Realistic Leveling v1.14 - Custom INI (Max 10 trainings)
SM Enc&Fatigue v2.6 - Custom INI

-Inter-compatibility:
Merged Patch (Merged 45 ESPs!)
Bashed Patch (Created with CBash)
FSP Custom & Fixed Mod ESPs v6.4.2
Danwood's "SuperPack Patch" (For SuperPack v6)


ESPs Fixed/Cleaned via TES4Edit:

-AmbientTownSounds.esp
-Bob's Armory Oblivion.esp
-Clocks of Cyrodiil v1.0
-Cobl Glue
-DLCBattlehornCastle - Unofficial Patch
-DLCBattlehornCastle.esp
-DLCFrostcrag.esp
-DLCHorseArmor.esp
-DLCMehrunesRazor.esp
-DLCOrrery.esp
-DLCSpellTomes.esp
-DLCThievesDen.esp
-DLCVileLair.esp
-Enhanced Daedric Invasion.esp
-Harvest [Flora] - DLCFrostcrag.esp
-Harvest [Flora] - Shivering Isles.esp
-Knights.esp
-LetThePeopleDrink.esp
-MIS.esp
-Museum.esp
-Rainbows.esp
-ShiveringIsleTravellers
-SM Plugin Refurbish(Merged).esp
-TamrielTravellers4OOO
-za_bankmod


Last edited by Danwood on Thu Oct 11, 15:50:40; edited 144 times in total
View user's profileSend private messageSend e-mail
Adv







BasiC

Nuovo
Nuovo


Iscritti



Joined: 26 Jun 2010
Posts: 7
BasiC is offline 







italy
Reply with quote
Thx a lot.
By the way I removed some some minor mods liek food drink real fatigue alternative start and light and weather mod.
Im not sure if it has any connection but now some armor is stretched on characters.It looks bloated and fat.
Any ideas why?
Some armor is fine and some characters look fine but some look huge and fat.
View user's profileSend private message
bestmaxx

Nuovo
Nuovo


Iscritti



Joined: 23 Jun 2010
Posts: 6
bestmaxx is offline 







italy
Reply with quote
I bet that it is not just the armor. My guess is that it is part of a mod to make NPCs be varied in size. It looks goofy sometimes.
View user's profileSend private message
ZerOMKD

Appassionato
Appassionato


Iscritti

Gender: Gender:Male
Age: 23
Joined: 23 May 2010
Posts: 131
ZerOMKD is offline 

Location: Skopje

Occupation: Unofficial SuperPack Tech Support guy



macadonia
Reply with quote
You probably deleted a module from OOO or MMM.
View user's profileSend private messageMSN Messenger
morlacko

Apprendista
Apprendista


Iscritti



Joined: 24 Jul 2010
Posts: 16
morlacko is offline 







italy
Reply with quote
what would be the best way to deactivate the following mods with a fresh install with qtp3 redimized on top?
or how to skip the install of this.

Real Thirst COBL
kuertee Inventory is a Backpack v0.66
kuertee Gold is an Inventory Item v0.59
Sittable Rocks v0.54
-Elys- No Fast Travel v0.92
Combat Fumbling v0.6
Blind Lockpiking + Lock Difficulty v2.1
Bathing Mod v1.2
Realistic Fatigue v2.4
View user's profileSend private messageSend e-mail
ZerOMKD

Appassionato
Appassionato


Iscritti

Gender: Gender:Male
Age: 23
Joined: 23 May 2010
Posts: 131
ZerOMKD is offline 

Location: Skopje

Occupation: Unofficial SuperPack Tech Support guy



macadonia
Reply with quote
Uncheck them all in wrye bash and rebuild the bashed patch.
View user's profileSend private messageMSN Messenger
morlacko

Apprendista
Apprendista


Iscritti



Joined: 24 Jul 2010
Posts: 16
morlacko is offline 







italy
Reply with quote
all went fine, i unchecked all i didnt wanted before building the patch and the game looks good but... i didnt added qtp3r yet and the FPS are arround 20 in the city.
Im using a quadcore Q6600 and a OC ati 4850 512mb and 4gb ram.
what can i do to get some speed out of this?
View user's profileSend private messageSend e-mail
morlacko

Apprendista
Apprendista


Iscritti



Joined: 24 Jul 2010
Posts: 16
morlacko is offline 







italy
Reply with quote
I did some tweak oblivion checks on profiles like the option to use more cores and threads and the 2GB> pre buffer and it is working great now.
View user's profileSend private messageSend e-mail
WackoJacko95

Nuovo
Nuovo


Iscritti

Gender: Gender:Male
Age: 21
Joined: 21 Jul 2010
Posts: 3
WackoJacko95 is offline 







usa
Reply with quote
I was wondering how to get rid of the mod that disables fast travel, because there's no .esp for it, and i want to make sure i get rid of the right thing.
View user's profileSend private message
Argie

Nuovo
Nuovo


Iscritti

Gender: Gender:Male
Age: 31
Joined: 20 Aug 2010
Posts: 5
Argie is offline 







argentina
Reply with quote
You need to delete this file: OBSE_Elys_NoFastTravel.dll
Is in the folder: Oblivion/Data/OBSE/Plugins.
View user's profileSend private message
TonkRogerio

Nuovo
Nuovo


Iscritti

Gender: Gender:Male
Age: 34
Joined: 09 Oct 2010
Posts: 3
TonkRogerio is offline 







uk
Reply with quote
Hi, I am so thankful that someone did this, i think people get lost in who owns what mods etc etc to the point were they don't think about the new people who would like to play a better oblivion without having to go through weeks of modding.

I have been trying to mod oblivion (one of my favorite games) for well over 1 week and i get far but eventually problems start appearing and i am just not skilled enough to sort them out, it got to the point now that i just want to play the game instead of wasting time learning etc. So thank you, from the bottom of my heart.

With that said, i do have a lot of quest mods on my game at the moment, Better cities, Unique landscapes, deadly reflexes, etc.
My questions are, would i be able to put these on top of this mod pack? have you made a guide for it or which ones you recommend and you don't recommend?

Please help me with this as i love your mod pack and it sounds so easy to install compared to what I am used to now but i would like to also include extras that you do not have.

Thanks for sticking your neck out in the community for us, for your time reading this and keep up the awesome work
View user's profileSend private message
wrathraven

Nuovo
Nuovo


Iscritti

Gender: Gender:Male
Age: 44
Joined: 31 Oct 2010
Posts: 3
wrathraven is offline 







usa
Reply with quote
GREAT STUFF! just a question about testing.is there a 300 test esp option for this? i was wanting to test the new content in this.how is this possible? thanks.
View user's profileSend private message
Danwood

Guru
Guru


Admin



Joined: 19 May 2010
Posts: 16777215
Danwood is offline 







italy
Reply with quote
300 test? what you mean dude Surprised
View user's profileSend private messageSend e-mail
barry

Nuovo
Nuovo


Iscritti

Gender: Gender:Male
Age: 629
Joined: 05 Jun 2011
Posts: 1
barry is offline 







newzealand
Reply with quote
hi danwood, the 300 test is a "test esp" included in fcom. its purpose, once activated in wrye bash is to transport you to the testing hall and test, ithink some 30 area to make test if fcom is properly installed. this is entirely optional and has no bearing at all with fcom
View user's profileSend private message
Danwood

Guru
Guru


Admin



Joined: 19 May 2010
Posts: 16777215
Danwood is offline 







italy
Reply with quote
barry wrote:
hi danwood, the 300 test is a "test esp" included in fcom. its purpose, once activated in wrye bash is to transport you to the testing hall and test, ithink some 30 area to make test if fcom is properly installed. this is entirely optional and has no bearing at all with fcom


Thanks for claryfing Mr. Green
View user's profileSend private messageSend e-mail

FCOM SuperPack *MAIN THREAD* (Description & Mods List)
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
All times are GMT + 1 Hour  
Page 1 of 76  

  
Jump to:  
 Reply to topic